Entering Sansar

As you’ve probably heard by now, Sansar has opened its beta doors.  I’m not sure whether Sansar is something I’ll stick with, but I wanted to at least try it out (and snag my avatar name before anyone else did!).

I watched several of Strawberry Singh’s Sansar videos, which were really helpful, because there isn’t a lot of information on how Sansar works (that I found, at least).

First you have to set up a Sansar account (click for the link, because I had to search around for it – you’re welcome 😛 ).  Once you set up your account and verify your email, the next step is to download the Sansar client.

The specs seem pretty stiff to me, so if you have an older computer, you may find it takes a while for things to load.  I have a decent graphics card, and it still took a few minutes for some of the experiences to load.

I will say, the graphics are fantastic.  I snapped a couple of pics, but there doesn’t seem to be any way to take a hi-res photo in Sansar as you can in SL.

god rays in sansar

The avatars leave a lot to be desired compared to what is available in SL. I’m sure Sansar will catch up as creators join. There are some customization options, but they are currently fairly limited.

For now, I’ve set up my account and I will probably log in now and again to see what new improvements they make.  In the meantime, SL will be getting most of my game time, and what free time I have left over will be spent trying (once again) to learn Blender.  My new 3D printer needs something to do, right? 😀

Region Access Changes – Who Gets In?

Image Source: http://www.darrickbynum.com

Earlier this week, I caught a blog post by Inara Pey about changes that Linden Lab will be rolling out for region access.

Basically, the number of avatars who can access a region has increased.  The amount of the increase depends on the type of region.  A full region will increase by 10%.  So if you have a full region (usually 100 avatar limit), that limit will now be 110 avatars.

There is a caveat, however. The extra 10% of avatars are limited to Premium members.  I happen to be a Premium member, so this is a nice perk.

It immediately made me wonder about access to events (shopping and dance events came to mind first).  If there is a full region dance event, for example, what does access then look like?  Normally, once the 100 avi limit is reached, everyone would get a ‘region full’ notice.

Now, however, it appears that if the limit is 100, it will work a bit differently.  100 avatars can still get in.  But the limit is actually now 110, with that extra reserved for Premium members.  So if you are not premium, once there are 100 avis on the sim, you’ll get the ‘region full’ notice.  But if you are a Premium member and there are only 100 people on the sim, you’ll be able to get in.

I can see how this would be frustrating to people who are not Premium members, but this is a nice perk for those of us who pay to be Premium members.

You can read more details about the changes in Inara Pey’s article linked below, as well as an article from Ciaran Laval here.

One other thing that I wondered about was regions where the limit has been lowered, as often happens with popular dance events.  According to Ciaran, if you have lowered the limit (say to 50 from 100 on a full region), then LL will automatically assign 10% of the limit to Premium members.  Which means that the limit for non-Premium members will be 45 avis, with the other 10% of the 50 avi limit (5 avis) assigned to Premium members only. Something to keep in mind if/when you are setting limits for your events.

Inara’s article link:  Lab announces improved region capacity and access in Second Life | Inara Pey: Living in a Modem World

Soft / diffuse lighting in Second Life – YouTube

Image Source:  simpleicon.com
Image Source: simpleicon.com

A great video on how to use projectors for softer, more diffuse lighting in SL.

The video may be slightly NFSW, though you may like the radioactive symbol pasties. 😛

I love the softer light achieved using the projectors; however, if you have a build with built-in light and/or shadows, your pics may look a bit odd if you don’t pay attention to the details.

Very useful info!

Breaking Second Life News: Increased Number of Prims!! | KULTIVATE MAGAZINE

Image Source: www.darrickbynum.com
Image Source: http://www.darrickbynum.com

I saw this in a couple of places and went to check my own parcel.

I’ve had roughly around 256 prims since I acquired the land.  Today, my prim limit is at 384.

So, check your prim limit – you may have an early Christmas surprise (or a late Halloween treat!) in your About Land box. 😀

Link to article below:

After scouring Sl Universe and the official SL forums, it appears that sims on the RC channels will see a 50% prim increase. This is part of the big announcement that was supposed to be announced o…

Source: Breaking Second Life News: Increased Number of Prims!! | KULTIVATE MAGAZINE

The Digital Pasture: Virtual Space/Infinite Space

Source: www.quickanddirtytips.com
Source: http://www.quickanddirtytips.com

I’ve read many of Penny Patton’s posts before, including her very useful tips on changing the default camera angles.  After reading this article, however, I had a bit of a “Doh!” moment.

I use rezzers all the time, to rez my sets when I perform dances.  Most dancers use them – it’s a way to store your sets until you need them, which saves prims at the venue.

It never occurred to me, though, to use one at my home parcel.  Probably because I think of my Multi-Scene as a dance tool.  But there’s absolutely no reason I couldn’t do as Penny has, and use it to make multiple ‘scenes/sets’ at my own home – all without worrying about how many prims I have left!

I’ve always marveled at H&G decorators and wondered how on earth they have enough prims to make some of the scenes that they do.  Now I’m curious to try decorating some different scenes/sets and see how I can use this at my own parcel.

The caveat, of course, is that everything you put in the rezzer has to be copy/mod, which means that trans only gacha items won’t work.  Most of my stuff is already copy/mod, since I purchase most items with set design in mind, rather than home decor.

I don’t RP, but her idea for having different RP areas to explore, without costing a ton of L$ in tier is amazing.  Certainly a lot of food for thought – read the original article below:

Source: The Digital Pasture: Virtual Space/Infinite Space

Europe’s top court rules linking can infringe copyright if done for profit | TechCrunch

copyright
Image Source: http://www.writinggooder.com

I was a bit surprised to read this, since most decisions these days seem to be made in the opposite direction.

However, after thinking about it for a couple of days, I’m not sure that copyright is an idea that will last in this technological day and age.

I recently read another article about how companies are trying to tie technology to your biology – think cyborg, sort of.  So if something then becomes part of ‘you’ – what happens to the copyright?

I think that perhaps copyright will go the way of privacy.  We shall see. :-/

Link to the article below:

Europe’s top court has ruled that knowingly posting links to copyrighted material can be an infringement of rights holders’ rights — even though the copyrighted material in…

Source: Europe’s top court rules linking can infringe copyright if done for profit | TechCrunch