LeLutka 1.2 Who’s That Girl |

I can’t wait for the updates for the Lelutka heads to come out.

I have the LOGO Alex head, which has more expressions to pick from, but I think the look of the Lelutka head is more ‘me.’

I’m curious to see how being able to add your own makeups and such via the HUD works.

Hurry up, Wednesday!

Source: LeLutka 1.2 Who’s That Girl |

Linden Lab are transitioning to a new payment system

If you haven’t updated your payment information yet, you should do it soon to avoid interruptions in your services. I updated mine today!!

Daniel Voyager

Linden Lab have announced this week that Second Life is transitioning to a new payments processor for credit cards and that they want you to update your Second Life Payment Info today.

The lab mentions in the blog post that you may notice small authorization charges made to the credit card linked with your account. “These charges are made to confirm the validity of the billing information on file and will be automatically voided by your bank or credit card issuer.”

It’s not known yet when the new payment system will be completed but this is a good time to update your Second Life info.

The blog post explains more…

Second Life is transitioning to a new payments processor for credit cards. If you use a credit card for Second Life payments and have not added or updated your billing information since July 7, 2015, we strongly encourage you to re-enter…

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Linux, and Snapshot, and Firestorm, Oh My!

Linux Logo
Image Source: en.wikipedia.org

This weekend was very busy for me and sadly, filled with some disappointing news.

Some good news is that Firestorm should be releasing a new update to their viewer shortly.


I have been using other viewers, but Firestorm is still my favorite by far.

However, I was a bit taken aback to read that LL will likely be removing the ‘snapshot to email’ function from the snapshot floater.

Apparently emails sent this way are often flagged as spam and deleted or sent to the junk folder.

To combat the problem, LL has decided to just remove the function.

LL thinks that the function gets very little usage, and they are probably right.

However, not having that feature breaks some of the functionality of my CTS Wardrobe.

The wardrobe system is a way to visually organize your inventory and/or outfits by taking a photo and then adding tags to it.

So it also serves as a database of sorts, as you can search by tag.

You take the snapshot and then email it to your CTS email address, and it updates your online wardrobe.

Without the snapshot to email function, there’s no easy way to do it.

You can add textures to the wardrobe hud, but the textures must be full perm – most are not.

Additionally, many items don’t come with any texture at all, so you would have to take a photo, upload it to SL (and pay the $10L fee), in order to drop the texture into your wardrobe hud.

At this point, I’m not sure if I’m glad or sad that I haven’t completed my wardrobe project.

I had hopes of being able to take photos and categorize not only my clothing items, but my plethora of building props as well.

I’m crossing my fingers that the creator of the wardrobe will come up with some genius workaround.  -.-

The last bit of new was the most disappointing.

I first read an article about LL requesting help from Linux developers by Inara Pey.

I didn’t think much of it at the time, because I don’t know many people who use Linux – except one.

I don’t know much about Linux other than it is an open-source OS.

While I think I’m computer-savvy enough to install a new OS on my PC, I would be too afraid I would bork everything trying to do so.

The gist of the request is that LL says there aren’t enough Linux users to justify them using resources to keep the Linux version of the viewer updated.

So, they asked for helped from Linux developers.

From the comments I’ve read on various blogs and forums, it doesn’t sound like there will be anyone willing to step up to the task.

Which means that the Linux viewer is likely going away.

Without support from LL, TPV’s won’t have any code to work from, so eventually, as new things are added to the viewer, the unsupported Linux viewer will break.

My friend Nai, who is a Linux user, pointed me towards a second article about LL and Linux.

Sadly, Nai expects his access to SL to end within a year.

The only way to continue accessing SL would be to spend some significant money to change to a different OS, something he isn’t interested in doing anyway.

Many users may also not have the financial freedom to buy a new OS.

Nai has been in SL for years, and has run a successful club for most (if not all) of them.

He actually said that if not for a few factors (like the fact that his premium membership was just renewed for a year), he would likely already be gone from SL.

He has started making plans for his eventual withdrawal from SL.

I have to wonder, even though Linux users may be a small number, how many users this decision will actually affect.

It’s had an effect on me, even though I don’t use Linux, because I will be losing several good friends and a long-running venue.

Nai and I have had many conversations about the future of SL (and if there is one).

The bottom line, of course, is that LL is in sole control of the end of SL.

I don’t see it happening for quite a while, as it is a source of revenue for the company.

However, there are many past examples of users being left high and dry when a company decides to shut down.

I have visited other virtual worlds to see what they were like, but I have stayed in SL for a couple of reasons.

I have been here so long, it feels comfortable.

And I have been here so long, I have a significant amount of RL money invested in my avatar.

But, as they say, all good things must come to end – eventually.

Happy and Sad

Image Source: osc-vector.com
Image Source: osc-vector.com

I was gone from SL yesterday to attend a track meet for one of my kids.

Their team did amazingly well (my child took first in every event they competed in! Proud mama here!), despite the cool and windy conditions.

Finished up just as the lightning started, so yay! for that.

Had a heckuva hail storm here last night, so we had a very eventful evening.

This morning I wake up to the sad news that SLGo is being discontinued as of April 30, 2015.


I’ve been using SLGo for several months, and though there were things about it I didn’t love, it was amazing to be able to attend shows or whatever on my tablet rather than having to lug out my laptop or be tethered to my desk.

It’s one of those announcements that makes you feel as if the rug has been pulled out from under you.

OnLive had just opened up the SLGo Island in SL recently, added the feature of being able to pay your subscription with L$, added a mobile option using Firestorm, and now *POOF* – it’s all gone.

On the bright side, that’s $10 a month I can now put towards something else. :/

Someone has started a petition to keep SLGo alive, though I don’t see that happening.

Sony acquired OnLive and they are not interested in keeping the service going.

There was some happy news as well – the Maitreya Lara body has been updated.


They made improvements to the HUD, now allowing you slots to save some alpha configurations as presets so you don’t have to fiddle with the alphas every time you wear a different outfit.

I was curious to see if they would add that feature once SLink came out with it for their Physique body.

I’m so glad they did – that and the other improvements will make me love the mesh body even more. 🙂

I may even try out one of the Lelutka mesh heads that just came out – made specifically to go with the Lara body.

I’m not a huge mesh head fan (at all!), and I still think they leave a lot to be desired when it comes to making them look different from each other.

However, I’m curious how they will work in photos.

Enjoy your (holiday) weekend, everyone!

SL Go Update

I wrote a post about the new service from OnLive, called SL Go.  I was excited to try it out, because it’s supposed to let you run SL at Ultra settings even on old computers.

However, as of now, I haven’t tried it out.  I had a bit of trouble understanding the steps I needed to go through to get SL Go to work on my PC (because it’s mainly aimed at smartphone and tablet users).  So when my tech-savvy husband got home, I had him try to install it on our tablet so we could use the 20-minute free trial and see whether or not we liked it enough to pay for the service.

I wanted to try it out to see whether I could use SL Go instead of upgrading to a more expensive graphics card.  I thought my husband would like it, because he prefers to do everything on his phone or tablet, even if a laptop or PC is available.

Anyhoo, we got as far as installing the SL Go app and setting up an account with OnLive.  BUT – it would not let us begin using the free 20-minute trial unless we entered our credit card information.  Maybe I’m old-fashioned, but I don’t like just handing out my credit card info to anyone, especially when they don’t really need it.  If it’s a free trial, why do they HAVE to have my credit info?  I just wanted to try it out, and then if I liked it, sign up for the paying service.  If I don’t, then I just walk away.

At this point, regardless of how ‘amazing’ the app is, I won’t be using it.  I’m not going to be bullied into providing information that they don’t need.  The SL Go is either a monthly subscription or a ‘buy a chunk of time’ option.  So since you can buy, say, an hour of time for the app, I would assume that they have the capability to shut down/kick you out/log you off the app when the time you’ve paid for is up.  So why exactly do they NEED my credit information for me to use their ‘free trial’?

From a consumer standpoint, it doesn’t make sense to me.