SL Photography: Simulating a 24mm lens – Kultivate Magazine

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Another great post in her series about camera settings in SL photography from Myra Wildmist.

Learn how to simulate a 24mm lens for landscape, architectural, and interior photos.

Link to article below:

Kultivate contributor, Myra Wildmist, discusses how you can simulate a 24mm lens in Second Life: Last time we looked at how you could use Firestorm (FS) Phototools to mimic a 20mm wide-angle lens. …

Source: SL Photography: Simulating a 24mm lens – Kultivate Magazine

Understanding Equivalent Exposure Pay attention – there’s a Quiz

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This is a great article for helping you to understand how aperture, shutter speed, and ISO work together.  And there really is a quiz at the end!  😀

Source: Understanding Equivalent Exposure Pay attention – there’s a Quiz

How to set a top-down camera | Pussycat Catnap’s thoughts

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I can see instances where having a camera setting like this would be useful.

Do you have weird/odd angles you like to use in SL?

Source: How to set a top-down camera | Pussycat Catnap’s thoughts

Where Do You Focus?

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One of the newer developments in the dance world has been the emergence of cam systems.

Rather than having audience members cam around willy-nilly, cam systems direct the angles of the viewer’s camera.

The point of the cam systems is to give the audience an optimum viewing of the performance.

I’ve used them on several different occasions as an audience member.

Sometimes I like them, sometimes I don’t.

The freedom of knowing that I won’t miss anything (because I was looking the wrong direction) is nice.

This is especially true when the performance is at various locations throughout a sim – I’ve missed entire routines because I was looking the wrong way.  😦

I’ve used them when routines were happening at various locations – although I never moved.

Again, sometimes I like them, sometimes I don’t.

I’m not sure sometimes if the performer or someone else is setting up the camera angles.

I just know that often, they are most definitely angles that I would not have chosen.

Feeling ‘immersed’ in the scene is good – being close enough to look up someone’s *ahem* nose, isn’t.

Quick cuts – where the angles cut from one avatar’s face to another’s, for instance, is nice.

Long pans – sometimes good, sometimes not.

But after using these camera systems several times, I got to thinking.

Where does everyone else focus?

As an audience member, when you go to a show, how do you cam?

Do you pull back so the entire stage is in view and then leave the cam set?

Do you cam around, viewing everything at different angles?

If you do, does it cause you lag?

Does it cause the dancers to go out of sync?

Do you cam in close and just focus on the performer?

As a performer, do you watch the audience?

Do you watch yourself?

Do you cam back and forth?

When I perform, I try to watch the other acts (because I’m trying to take photos for the blog, usually).

So I cam to the stage.

When I am actually on stage, however, if I leave my camera looking out at the audience, 9 times out of 10, I will lag out.

I lower my own computer settings before a show, trying to avoid that.

So I have just, over the years, gotten in the habit of watching the stage for pretty much the entire show, even when I am performing.

What about you?