Register for the FREE Windlight Virtual Book Fair! – Windlight Magazine

If you’re interested in learning, this sounds like a great opportunity!  A virtual ebook fair, where you can find some great FREE ebooks on topics like GIMP, Blender, fashion, photography, and more!

Sign up today! 🙂

One of the main goals of Windlight Magazine is to provide free and/or low cost training and resources to our readers in the areas of the arts. To further this goal, we have created a virtual book f…

Source: Register for the FREE Windlight Virtual Book Fair! – Windlight Magazine

2015 Reflections

Image Source:  bryancallen.com
Image Source: bryancallen.com

As 2015 is winding down, it seems that people are all taking a step back to reflect and evaluate the year.

In RL, I had a few losses, and lots of joys.  Same in SL.  🙂

I don’t make New Year’s Resolutions, but I do set some goals for myself. If I meet them, great!  If I don’t, that’s okay too.

Most of my goals are things I’d like to do or learn, and I don’t tie them to a year.  Heck, I know some of my goals will take longer than a year.

I’m still working on projects that I started last year, and I hope I will continue working on them for several more years, at least.

This year in SL I started teaching dance classes and I am loving every minute of it!  The students have been terrific and I can’t wait to see what 2016 is like.

I’ve learned a lot this year working with Photoshop, and I plan to continue that in 2016.  I bought a Wacom tablet, and one of my smaller goals is to learn how to use it.

One of the things I’d love to do is learn to work with mesh.  Approaching Blender is a bit like approaching a cockpit when you have no idea what all the buttons and knobs do and someone tells you you have to fly the plane. 😛

So I will be working on learning Blender in 2016.  I’m pretty sure this is a project that will take me more time than I want it to!

I’m also working on learning more about using the Artiste and incorporating all of its features into my dancing – no small task, indeed. 😀

Whatever 2016 brings, I know I will have plenty to keep me busy, in both RL and SL.

Content Creators – I Get It

Image Source:  community.secondlife.com
Image Source: community.secondlife.com

Yesterday was a bit of a frustrating day for me.

I have a ton of projects I’m working on all at once, and yesterday I couldn’t seem to get anywhere with any of them.

One of my ongoing projects has been to work more with my Maitreya mesh body (which I love!) and see if I could figure out how to tint it to match my current Laqroki skin.

Thinking that I could just go grab an RGB value from somewhere, I went looking.

I found about 15 different ones, and none of them worked.

Sigh.

So, because I had a picture I wanted to finish, I ended up wearing the Glam Affair skin I bought.

It looks good.

It looks really good.

It just doesn’t look like ‘me.’

I spent a little bit of time feeling sorry for myself because Laq doesn’t make appliers for the Maitreya body.

But I totally understand why they don’t.

It’s a mad, mad, mad, mad applier world out there right now.

I have no idea how content creators keep up with it all.

It has got to be maddening.

I’ve made some clothing myself (using both system and mesh templates) and I’ve considered selling them on MP, just to have a few L$ trickling in now and again.

I haven’t, so far, because I have absolutely no intention of learning how to do appliers.

Which, I assume, would hinder sales.

Everyone wants something for nothing these days.

Was it annoying to have to pay for the GA SLink appliers separately from the skin I purchased?

Yes.

Do I understand why the creator does that?

Yes. Absolutely.

Time is money.

After watching my daughter (a ‘digital native’) struggle to learn Blender, I have no doubt of the time and skill it requires to create good content for SL.

That said, I also have to watch my own bottom line.

So sometimes that amazing headdress from !dM is totally worth the $300L in gacha tries.

Sometimes it isn’t.

That’s my own decision, and not something I would ever complain to a creator about.

They price their products based on many factors, including difficulty, creation time, overhead expenses, etc.

Are some products priced ridiculously high (imo)?

Yes.

Does that mean I complain about it?

Hell, no.

It just means I don’t buy it.  😀

*For a content creator’s view of this issue, read this post by Sian.

She makes some incredibly amazing stuff, and it’s interesting to hear about this issue from a creator’s perspective.