I see jelly people… Walking around just like regular people | Serendipidy Haven’s Blog

Image/dessertgirl.blogspot.com
Image/dessertgirl.blogspot.com

An interesting perspective on the new Jelly Babies/Jelly Dolls/whatever that are now in the LL “Quick Graphics” release viewer.  I have been looking forward to these hitting Firestorm, particularly the quick graphics settings.

However, the post brings up some points I hadn’t considered.  I do think that many creators need to do more to ‘optimize’ their content. Jewelry and hair items have been some of the mostly highly complex items in my inventory. I’ve stopped wearing jewelry when I go to crowded places and I’ve stopped frequenting several stores because the cost (lag-wise) of the jewelry just isn’t worth it to me.

That said, I completely agree that many creators in SL are hobbyists or people who learn to create because they are in SL.  So making that steep learning curve even higher is not a great thing.  There are tons of people who have stopped creating since the advent of mesh, because the mentality of many seems to be that mesh=better.

I would, however, love to be able to control whether a 1 million RW (or ARC or ACI or whatever) avi makes me crash when they appear on my screen.  (And for the record, yes, I have seen an avatar with a RW that high – mesh body, mesh head (animated), mesh clothes, and God knows what else.) I did try tweaking my settings in FS as Pussycat Catnap detailed, but it resulted in me not seeing certain avatars at all, which was frustrating as we were working together at the time.  I tried tweaking the settings again, but ended up going back to the defaults, because I couldn’t figure what wasn’t working (some of the invisible-to-me avatars were below my complexity threshold, so I couldn’t make sense of it).

I know that many dancers are curious to see how these settings will affect the viewing of performances once they become more widely used (ie – available in TPV’s). It will be interesting to see how it works in practice!

Read more here:

Those of you who shy away from the official Linden Viewer and do not follow the current techie trends in SL may well be completely unaware of the jelly folk that will have started appearing with t…

Source: I see jelly people… Walking around just like regular people | Serendipidy Haven’s Blog

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What’s your ACI? – Mesh Body Addicts

An interesting post from Daria over at MeshBodyAddicts about the new/coming soon JellyDolls.

I found her numbers interesting – I’ve tested the ARC of my Lelutka head previously, and it wasn’t that high, so I’m wondering how the math is different with ACI vs. ARC.

I am anxiously awaiting both this capability and the quick graphics preferences, which I hope make their way into the Firestorm viewer.

Mesh Body Addicts is Second Life’s premier mesh body and mesh head blog

Source: What’s your ACI? – Mesh Body Addicts

Are Second Life’s Jelly Babies Breaking SL? | Nalates’ Things & StuffNalates’ Things & Stuff

I’m waiting for this feature (and others) to be released in Firestorm.  However, I’m curious to see how the ACI settings will work at a dance show.

I will want to see possibly high ACI performers, but not the high ACI people in the audience.  I do agree this is a good step, in that it puts control in the hands of the user.

I am hopeful it will encourage more consumers to be mindful of how their avatar (and attached items) affect other people nearby, as well as pushing more designers (clothing and jewelry, in particular) to create things that are more ‘optimized.’

Reblog: Are Second Life’s Jelly Babies Breaking SL? | Nalates’ Things & StuffNalates’ Things & Stuff

As I have pointed out more people are talking about Jelly Babies and the coming RC Second Life Quick Graphics Viewer version 3.8.6.305942 movement toward being the main viewer. Of course some know …